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Describing Your Attacks in Combat
Whether you’re running a session or playing in one, you can bring a cinematic sense to your combat turns that are exciting for everyone in the game. It’s fun to look out across the table and see everyone at the edge of their seats as you describe your turn versus having them all with their heads down, staring at their own character sheets.
How to Describe Your Spell Casting
Using the 5 senses to add flavor to your spell casting characters.
House of the Dragon in D&D: Part 3 - Magic & Religion
Setting your D&D campaign in the world that George R. R. Martin built. In Part 3, we discuss the various Magical and Religious systems, and the Spell-Casting Classes.
House of the Dragon in D&D: Part 2 - Martial Characters
Setting your D&D campaign in the world that George R. R. Martin built. In Part 2, we go over Martial Classes.
House of the Dragon in D&D: Part 1 - Developing Your Story
Setting your D&D campaign in the world that George R. R. Martin built. The world is ripe with conflict, battles, intrigue, and of course … Dragons!